


2018

A.I. Wars
As part of the Game Development Specialisation course at Open Window, students were tasked to create A.I. scripts that would compete against each other in a tournament. The game consists of 3 lanes with the opposite sides being the 2 player spawn points. Each turn players would receive a token. Spawning a unit cost 1 token, moving a unit cost 1 token and killing an opponent’s unit earned 1 token. Getting a unit to the opposite side scored 1 point. The first A.I. script to score 3 points won. Units could be either bunnies (melee, one hit killers) or unicorns (ranged, 3 hit killers). My script (Action-Elite) focused on assigning threat levels to each lane, building up defenses and rushing to the opposite side by saving up tokens as much as possible, as well as rushing close threats with bunnies. The script won the tournament.

Micro Sound Studio
During the Game Development Specialisation course at Open Window students were also enrolled in a module exploring hardware development. We were tasked to use an Arduino to control some kind of software. I decided to make a controller for a sound mixing program that allowed looping and volume adjustments for 7 different channels using only a single rotatable push-button. The system communicated with the software over local Wifi to act as a “remote” mixer.

TODO Task Manager
TODO is a minimalist task list App for iOS developed using Swift and XCode. Users can login to view their tasks, add and remove tasks to a list, inspect individual tasks to read steps, and mark tasks as complete.








